Render an Isometric Retro Diner
Rendering an Isometric Retro Diner in Autodesk 3ds Max and Corona Renderer
What you’ll learn
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Introduction to Corona Render – a Physical-based render engine
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Environment lighting with HDRIs and setting-up the LightMix Feature
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Materials and Texturing basics in Autodesk 3ds Max and Corona Render
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Style, Planning and Inspiration + Project Management Tools
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In-depth lighting techniques in Autodesk 3ds Max and Corona renderer
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Storytelling through Lighting in Corona LightMix feature
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Orthographic Camera Settings
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Render High resolution Images
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Post-processing in Corona Frame Buffer
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Additional Tips: Storytelling in your Portfolio
Requirements
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A desktop computer or a laptop with an Autodesk 3ds Max license (full, student or demo)
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Basic understanding of 3ds Max interface
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Downloading the Project Files
Who this course is for:
- Beginner to Mid-level 3d artists, architectural visualisers, concept artists
- Visualisers who are familiar with 3ds Max and V-ray and want to switch to Corona render
- 3d artists wanting to improve their lighting skills
- 2d artists who want to get into 3d